Free Online Tool

Convert GLB to OBJ
Online, Instantly Free

Browser-based 3D file converter with live preview. Drop your GLB file and get a clean OBJ export — no software, no sign-up, no upload to any server.

100% Client-Side Live 3D Preview MTL Material Export Privacy Safe No File Size Cap

GLB → OBJ Converter

Drop your GLB or GLTF file here

or click to browse from your device

GLB GLTF
file.glb
0 KB
Parsing GLB… 0%
3D Live Preview
Drag to rotate · Scroll to zoom · Right-drag to pan
Conversion Complete!
Your OBJ file is ready to download.
Vertices
Faces
Meshes
File Size
About GLB & OBJ

Understanding GLB and OBJ 3D Formats

Working with 3D files often means navigating a maze of formats, each designed for a slightly different purpose. Two of the most commonly encountered are GLB and OBJ — and understanding when to use each can save you hours of frustration.

The GLB format (GL Binary) is the compact, binary version of glTF — the "JPEG of 3D files" according to the Khronos Group. It bundles geometry, textures, animations, and PBR material data into a single self-contained binary file. This makes GLB ideal for web delivery, AR experiences, game engines, and any scenario where you need a single small file that loads fast. Common tools that export GLB include Blender, Sketchfab, Autodesk, and most modern CAD platforms.

The OBJ format, created by Wavefront Technologies, takes the opposite philosophy: simplicity and universal compatibility. It's a plain text file that stores vertex positions, texture coordinates, normals, and polygon faces. Almost every 3D application — from ancient legacy software to the newest tools — can import OBJ. When you need to bring a 3D model into software that doesn't know about glTF/GLB, OBJ is almost always the safe choice.

The GLB to OBJ conversion is particularly useful for teams that receive 3D assets from web pipelines (Sketchfab downloads, AR exports, game asset pipelines) and need to bring them into traditional 3D applications like Maya, 3ds Max, Cinema 4D, or older CAD software. The converter extracts the mesh geometry and generates both an OBJ file and a companion MTL material file.

Our free browser-based tool handles this conversion entirely on your device using Three.js — one of the most battle-tested 3D libraries available. Your file never leaves your browser, which means complete privacy and no file-size restrictions imposed by server quotas. You also get a live interactive 3D preview so you can visually verify the mesh before downloading. Options like scale factor adjustment, up-axis swapping, and mesh merging give you fine control over the output without needing to open a desktop application.

Whether you're a game developer extracting assets, an architect converting client deliverables, or a designer prepping a model for 3D printing — this GLB to OBJ converter is built to be fast, reliable, and genuinely useful in production workflows.

GLB
Binary glTF
Self-contained binary. Bundles mesh, textures & animations in one file. Ideal for web & real-time.
OBJ
Wavefront OBJ
Plain text geometry. Universal compatibility with all 3D software. Pairs with .mtl for materials.
Why Use This Tool

Packed With Features That Actually Matter

Everything you need for a production-quality GLB to OBJ conversion, right in your browser.

100% Private Conversion

Your GLB file is never uploaded. All processing runs in your browser using WebAssembly and JavaScript. Not even metadata is sent anywhere.

Live 3D Preview

Inspect your model in real time with an interactive WebGL viewport — rotate, zoom, pan, and switch between solid and wireframe views.

MTL Material Export

Automatically generates a companion .mtl file from the GLB's PBR material data, preserving base color, roughness, and metalness references.

Scale & Axis Options

Adjust scale factors to handle unit mismatches (meters to centimeters, etc.) and swap the up axis between Y-up and Z-up for different software workflows.

Conversion Statistics

After conversion, see a detailed summary including vertex count, face count, mesh count, and output file size — so you know exactly what you're working with.

Multi-Mesh Support

Handles GLB files with multiple scene nodes and mesh groups. Each mesh is exported as a separate object group in the OBJ file, or optionally merged into one.

How It Works

Convert in 4 Simple Steps

No software, no account, no waiting. Start converting in seconds.

1

Upload Your File

Drag and drop your .glb or .gltf file onto the converter, or click to browse. Your file stays on your device at all times.

2

Preview in 3D

The model loads instantly into a live WebGL viewer. Rotate and zoom to verify the geometry before converting.

3

Configure Options

Optionally adjust scale, axis orientation, material export, and mesh merging settings to match your target software.

4

Download OBJ

Click Convert and download your .obj and .mtl files immediately. Clean, standards-compliant output ready for any 3D application.

FAQ

Frequently Asked Questions

GLB is the binary form of the glTF (GL Transmission Format) 3D standard developed by the Khronos Group. It bundles geometry, textures, materials, and animations into one compact binary file, making it ideal for web, AR/VR, and real-time 3D applications. It's supported natively by browsers, game engines, and tools like Blender and Sketchfab.
OBJ is a plain text 3D geometry format originally developed by Wavefront Technologies. It stores vertex positions, texture UV coordinates, surface normals, and polygon face definitions. It's one of the most universally supported 3D formats, compatible with virtually every 3D application including Maya, 3ds Max, Cinema 4D, Blender, and most CAD software.
Yes, completely free with no hidden costs. All processing runs client-side in your browser — no files are ever uploaded to any server. There are no file size limits enforced by the tool (performance depends on your device), no sign-up required, and no watermarks on the output files.
OBJ itself only stores geometry — textures are referenced through a companion .mtl material file. Our converter extracts material definitions from the GLB and generates a .mtl file alongside the .obj. Texture image data embedded in the GLB is referenced in the MTL. For full texture portability, you may need to extract and save the texture images separately.
There is no hard limit imposed by the tool — since everything runs in your browser, the practical limit is your device's available RAM. Most GLB files up to 100 MB convert smoothly on modern hardware. Very large or complex scene files may take additional time on older devices. We recommend testing with your target file; if performance is an issue, try enabling the Merge Meshes option to simplify output.
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